Dec 21, 2024  
2017-2018 Catalog 
    
2017-2018 Catalog [ARCHIVED CATALOG]

Add to Portfolio (opens a new window)

GAME 2402 - Mathematical Applications for Game Development


Credits: 4
Presents applications of mathematics and science in game and simulation programming. Includes the utilization of matrix and vector operations, kinematics, and Newtonian principles in games and simulations. Also covers code optimization.
Lecture Hrs. = 3, Lab Hrs. = 3
Prerequisites: MATH 1314  



Add to Portfolio (opens a new window)