Mar 28, 2024  
2016-2017 Catalog 
    
2016-2017 Catalog [ARCHIVED CATALOG]

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GAME 1336 - Introduction to 3D Game Modeling


Credits: 3
Architectural spaces and modeling in a real-time game editor. Includes techniques for building, texturing, and lighting a game level to function in real-time.
Lecture Hrs. = 3, Lab Hrs. = 1
Prerequisite: GAME 1302 , GAME 1306 



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