Dec 09, 2018  
2016-2017 Catalog 
    
2016-2017 Catalog [ARCHIVED CATALOG]

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GAME 2325 - 3D Animation II Character Setup


Credits: 3
Skinning and weighting, forward kinematics, inverse kinetics, constraints, expressions, scripting and driven keys, mesh deformers, morph targets/blend shapes, and animation user interfaces.
Lecture Hrs. = 3, Lab Hrs. = 1
Prerequisite: GAME 1302 , GAME 1306 



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